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 Rewriting server code to linux

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RedEye
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Game username : -redeye-
Server : KITO
Male Posts : 2578
Join date : 2011-07-24
Age : 30

PostSubject: Rewriting server code to linux   Fri Sep 16, 2011 5:18 pm

MagixMainServer: Complete and running
Code:
g++-4.2 -I../IT_source/include/ -I../OgreMain/include/ -I../Raknet/Source/ -L../Raknet/Source/ -lraknet -lpthread -lrt -fPIC MagixMainServer.cpp -o MagixMainServer
Code:
root@158129:~/itserver/MagixMainServer# ./MagixMainServer
Starting server
Server started, waiting for connections.
Max players allowed: 250
Servers accept connections at ping below 40
Servers reject connections at ping above 50
Magix(Game)Server: Complete and running
Code:
g++-4.2 -I../IT_source/include/ -I../OgreMain/include/ -I../Raknet/Source/ -L../Raknet/Source/ -lraknet -lpthread -lrt -fPIC MagixServer.cpp -o MagixServer


We need g++-4.2 to compile

Next: Merge linux and windows code to compile both
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RedEye
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Game username : -redeye-
Server : KITO
Male Posts : 2578
Join date : 2011-07-24
Age : 30

PostSubject: Re: Rewriting server code to linux   Wed Sep 21, 2011 8:58 pm

rewrote MagixServer. It compiled and is running. More testing needed tho

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RedEye
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Game username : -redeye-
Server : KITO
Male Posts : 2578
Join date : 2011-07-24
Age : 30

PostSubject: Re: Rewriting server code to linux   Mon Sep 26, 2011 8:33 pm

Able to connect and play normally. Merging windows and linux server code and releasing soon.

Some notes should be made on multiple IPs and case sensitive file names.
Uppercase data folders and lowercase username files.

Should find a script to convert all files to lowercase. No idea in making one since it probably already exists

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strandedcat



Game username : octopus and/or strandedcat
Server : Impressive Glory
Female Posts : 44
Join date : 2011-11-07
Location : earth

PostSubject: Re: Rewriting server code to linux   Wed Nov 09, 2011 9:22 am

Oh wait nvm xP
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