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 Critter moving when shouldn't (SOLVED)

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Witacha
3D Modeler
3D Modeler
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Game username : Witacha
Server : Land Of The Wolves(Owner)
Female Posts : 1181
Join date : 2012-06-15
Age : 18
Location : France

PostSubject: Critter moving when shouldn't (SOLVED)   Thu Jun 15, 2017 6:08 pm

So i made a NPC for my game but i would like it to not move just stand and breath.
But it moves around

here's it's cd1

[Clermont NPC]
mesh=NPC
scale=1.5
isnpc=true
friendly=true
invulnerable=true
maxSpeed=0
storytext=Hi! This is a sample of my story text
hp=2000
decisionMin=1
decisionDeviation=1

Here's a video


Do i need to ask my programmer to find a fix for that matter or is there any other way?
Btw i've spawned the critter in the map with /spoon


Last edited by Witacha on Thu Jun 15, 2017 6:26 pm; edited 1 time in total
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Witacha
3D Modeler
3D Modeler
avatar

Game username : Witacha
Server : Land Of The Wolves(Owner)
Female Posts : 1181
Join date : 2012-06-15
Age : 18
Location : France

PostSubject: Re: Critter moving when shouldn't (SOLVED)   Thu Jun 15, 2017 6:25 pm

NVM i forgot to make a roamarea LOL

here's the fix i found

[South Tunnel]
critterList=Clermont NPC,1,true,0
roamArea=190,127,1776,0,0,0

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Critter moving when shouldn't (SOLVED)
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