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 Preset is white no matter what i do.

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Icea

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Game username : Icea
Server : Blazing Wolves (Co-Owner), Tales of Luzaris (Moderator) Canis Lupus (Mapmaker)
Female Posts : 195
Join date : 2015-02-09
Age : 15
Location : Canada

PostSubject: Preset is white no matter what i do.   Wed Nov 23, 2016 1:52 am

I do know that someone already asked this already
http://www.kitopen.com/t2592-preset-in-game-is-white?highlight=white+preset

but the solution was a txt file and that isn't what is causing my problem

so, i'm trying to make a preset for someone, but no matter what i do, it always ends up white. yes, my file is .material. yes, the texture file names match what i put in the material file. yes, the material name i put into the preset.campaign folder on TWO servers (the server that the member i'm making a preset for is on and a private server of mine). still white. i even tried a new material file without the glow codes, still white.

I dont have screenshots (because i'm kinda in a hurry to post this, i have to get off of my computer soon) but here is my material file
Code:
material SteviaFH_SpikeMat/EyeMat
{
 receive_shadows on
 technique
 {
 pass
 {
 ambient 1.000000 1.000000 1.000000 1.000000
 diffuse 1.000000 1.000000 1.000000 1.000000
 specular 0.050000 0.050000 0.050000 1.000000
 emissive 0.000000 0.000000 0.000000 1.000000
 cull_hardware none
 cull_software none
 texture_unit
 {
 texture SteviaFH_SpikeEyeTex.png
 tex_address_mode wrap
 filtering trilinear
 }
 }
 }
}
material SteviaFH_SpikeMat/BodyMat
{
 receive_shadows on
 technique
 {
 pass
 {
 ambient 1.000000 1.000000 1.000000 1.000000
 diffuse 1.000000 1.000000 1.000000 1.000000
 specular 0.010000 0.010000 0.010000 1.000000
 emissive 0.000000 0.000000 0.000000 1.000000
 texture_unit
 {
 texture SteviaFH_SpikeBody.png
 tex_address_mode wrap
 filtering trilinear
 }
 }
 }
}
material SteviaFH_SpikeMat/ManeMat
{
 receive_shadows on
 technique
 {
 pass
 {
 ambient 1.000000 1.000000 1.000000 1.000000
 diffuse 1.000000 1.000000 1.000000 1.000000
 specular 0.010000 0.010000 0.010000 1.000000
 emissive 0.000000 0.000000 0.000000 1.000000
 cull_hardware none
 cull_software none
 texture_unit
 {
 texture SteviaFH_SpikeManeTex.png
 tex_address_mode wrap
 filtering trilinear
 }
 }
 }
}
material SteviaFH_SpikeMat/TeethMat
{
 receive_shadows on
 technique
 {
 pass
 {
 ambient 1.000000 1.000000 1.000000 1.000000
 diffuse 1.000000 1.000000 1.000000 1.000000
 specular 0.050000 0.050000 0.050000 1.000000
 emissive 0.000000 0.000000 0.000000 1.000000
 cull_hardware none
 cull_software none
 texture_unit
 {
 texture teethTex.jpg
 tex_address_mode wrap
 filtering trilinear
 }
 }
 }
}
material SteviaFH_SpikeMat/HeadMat
{
 receive_shadows on
 technique
 {
 pass
 {
 ambient 1.000000 1.000000 1.000000 1.000000
 diffuse 1.000000 1.000000 1.000000 1.000000
 specular 0.010000 0.010000 0.010000 1.000000
 emissive 0.000000 0.000000 0.000000 1.000000
 texture_unit
 {
 texture SteviaFH_SpikeHeadTex.png
 tex_address_mode wrap
 filtering trilinear
 }
 }
 }
}
material SteviaFH_SpikeMat/TailMat
{
 receive_shadows on
 technique
 {
 pass
 {
 ambient 1.000000 1.000000 1.000000 1.000000
 diffuse 1.000000 1.000000 1.000000 1.000000
 specular 0.010000 0.010000 0.010000 1.000000
 emissive 0.000000 0.000000 0.000000 1.000000
 texture_unit
 {
 texture SteviaFH_SpikeTailTex.png
 tex_address_mode wrap
 filtering trilinear
 }
 }
 }
}
material SteviaFH_SpikeMat/WingMat
{
 receive_shadows on
 technique
 {
 pass
 {
 ambient 1.000000 1.000000 1.000000 1.000000
 diffuse 1.000000 1.000000 1.000000 1.000000
 specular 0.010000 0.010000 0.010000 1.000000
 emissive 0.000000 0.000000 0.000000 1.000000
 cull_hardware none
 cull_software none
 texture_unit
 {
 texture SteviaFH_SpikeWingTex.png
 tex_address_mode wrap
 filtering trilinear
 }
 }
 }
}
i test each texture one by one and i'm currently trying to test the body. my body file is literally called "SteviFH_SpikeBody.png"
my apologies for bringing back an old and solved question (maybe), but my presets have worked before, i have no clue what is going on. i've checked MULTIPLE times for typos and i dont see a single typo anywhere. if anyone has a solution that would be great. Thanks!
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ObeyTheFist

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Game username : ObeyTheFist
Server : Dragon's Den
Female Posts : 512
Join date : 2012-09-07
Location : Australia

PostSubject: Re: Preset is white no matter what i do.   Wed Nov 23, 2016 2:57 pm

Oh? Are you placing the files in the right place? Textures in the textures folder, material file in the scripts folder? Unless there is a specified place for preset files while testing on whatever server you're trying this on, then that's where the files need to be while the .campaign file needs to be in the main directory with the cd1, ad1 etc files.

Showing the campaign file would also be very helpful if file placement is not your problem either.
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Icea

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Game username : Icea
Server : Blazing Wolves (Co-Owner), Tales of Luzaris (Moderator) Canis Lupus (Mapmaker)
Female Posts : 195
Join date : 2015-02-09
Age : 15
Location : Canada

PostSubject: Re: Preset is white no matter what i do.   Wed Nov 23, 2016 4:13 pm

On the first server I tested it on the files were in their respective folders. On the second server I put them in the media folder. When I get on my computer I can definitely move them to the presets folder in the server.  If I still have issues I can put the campaign file on this post or another one. I'll see what I can do. Thanks ^^

EDIT: solved! i moved my files to the correct folder and i can see my textures! thanks for the help!

please move this to the solved board. thanks! ^^
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Toxicthewolf9

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Game username : Toxicthewolf9, Toxic, Lostmooniscool, Hidden Winds
Server : FH, LM, DoE, ML, ToL, DD, COTF
Female Posts : 3
Join date : 2015-06-01
Age : 13
Location : Woodinville, WA

PostSubject: Re: Preset is white no matter what i do.   Tue Jan 31, 2017 12:46 am

Icea wrote:
On the first server I tested it on the files were in their respective folders. On the second server I put them in the media folder. When I get on my computer I can definitely move them to the presets folder in the server.  If I still have issues I can put the campaign file on this post or another one. I'll see what I can do. Thanks ^^

EDIT: solved! i moved my files to the correct folder and i can see my textures! thanks for the help!

please move this to the solved board. thanks! ^^

Wait... what files would I move them to? *pokes Icea for no reason*
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ObeyTheFist

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Game username : ObeyTheFist
Server : Dragon's Den
Female Posts : 512
Join date : 2012-09-07
Location : Australia

PostSubject: Re: Preset is white no matter what i do.   Wed Feb 01, 2017 12:26 am

Toxicthewolf9 wrote:
Wait... what files would I move them to? *pokes Icea for no reason*

My first post on this thread contains that information. You should scroll up.
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Preset is white no matter what i do.
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