(I am the administrator and put the code already on server).
I put a scroll on my preset so they are on png, material file is on scripts, and the textures on png (also on the material are as png)
then why others see it white? I already checked the Ogre.log, all seems fine, the only thing that looks suspicious is:
16:45:01: Preset File not found: media/materials/Presets/Preset1.dat
16:45:01: Preset File not found: media/materials/Presets/Preset201.dat
And the code name says this:
Texture: XlcScroll.png: Loading 1 faces(PF_A8R8G8B8,1400x1050x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1400x1050x1.
16:46:07: Texture: XlcBodyTex.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
16:46:07: Texture: XlcHeadTex.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
16:46:07: Texture: XlcTeethTex.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
16:46:07: Texture: XlcEyeTex.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
16:46:07: Texture: XlcManeTex.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
16:46:08: Texture: XlcTailTex.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.