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 Object Rotation

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JBRWolf
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Game username : JBRWolf
Male Posts : 19
Join date : 2014-07-13
Age : 17

PostSubject: Object Rotation   Thu May 14, 2015 7:57 pm

Ok so you can probably guess why I want to do this xD But i'm having trouble converting the FH rotation found in the Objects.cfg to a rotation you can use in the IT .world file. Is there a method of converting the rotation without trail and error? I tried this quaternion to euler converter however this was my result:


Any help would be appreciated ^^
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