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 Canine and Feline .blend Models from that other animal OGRE game

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Slycan



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PostSubject: Canine and Feline .blend Models from that other animal OGRE game   Tue May 05, 2015 3:19 pm

First topic message reminder :

Download: http://www.mediafire.com/download/73bu4l008g6av6u/Mybad.rar


Last edited by Slycan on Wed May 13, 2015 10:50 pm; edited 1 time in total
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Bonetrousle
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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Tue Oct 20, 2015 10:47 pm

Open the .BLENDs instead
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Yeppermedepper

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Tue Oct 20, 2015 10:52 pm

I can use this to Mod FH even. I can work on the running animation since it has always bothered me.
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lunadawolf

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Wed Oct 21, 2015 5:30 am

Softie wrote:
Open the .BLENDs instead

I'm sorry if i'm being annoying or something but, how do you open the .BLENDs file?
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--Infintiy--
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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Wed Oct 21, 2015 6:15 am

Hello Lunadawolf and Yappermeddepper my name is Jayse I work with 3D modeler on Blender 3D, me suggestion for you in this case is in first place learn the basic with Blender 3D, if you have this files you still need a lot of knowledge on Blender to export it and edit them, you can find a lot of tutorials of Blender 3D on youtube and over the internet Kito don't teach Blender 3D I'm sorry.
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ObeyTheFist

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Wed Oct 21, 2015 6:25 am

lunadawolf wrote:
I'm sorry if i'm being annoying or something but, how do you open the .BLENDs file?

You need to unzip the .rar file (try downloading 7zip if your computer doesn't automatically unzip it when you double-click it)

Then when you have it open, drag the .blend files to an open space on your desktop or a folder, wherever you want to put them. If you already have Blender it should be a matter of just double-clicking the .blend files to open them.

~Obey~
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lunadawolf

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Wed Oct 21, 2015 12:35 pm

When i open it, i only see weird codes, am i supposed to look through all of that and find the .blend files in there?


Last edited by lunadawolf on Wed Oct 21, 2015 6:31 pm; edited 1 time in total
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lunadawolf

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Wed Oct 21, 2015 12:42 pm

Oh wait, i think i found it.. let me try something. (i'll reply soon if it worked or not)
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lunadawolf

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Thu Oct 22, 2015 8:36 pm

Alright, i've got the .blend files but blender still wont accept them. (sorry for the late reply)
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Yeppermedepper

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Thu Oct 22, 2015 9:09 pm

Jayse wrote:
Hello Lunadawolf and Yappermeddepper my name is Jayse I work with 3D modeler on Blender 3D, me suggestion for you in this case is in first place learn the basic with Blender 3D, if you have this files you still need a lot of knowledge on Blender to export it and edit them, you can find a lot of tutorials of Blender 3D on youtube and over the internet Kito don't teach Blender 3D I'm sorry.

It's okay Jayse. I am a great 3d modeler and I am making critter packs for the KITO community soon.
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--Infintiy--
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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Fri Oct 23, 2015 4:57 pm

ObeyTheFist want to give you the bread, but the best way is learn how to cook the bread, if you understand me, help is good but ObeyTheFist is not going to help you every time, because of this I told to try learn it, good lucky.

:3
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FHiWolftrot

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Sun Jan 17, 2016 8:02 pm

RedEye wrote:
nice.
Is it just me or does the one on the left have double ears
It is supposed to be like that because the Canine in the ear selection when you make a character, there is an option for straight ears and folded ears.Thats why it has 2 ears.
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Skulleh

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Tue Jun 14, 2016 2:14 am

Could someone release a version that already has all the dances and all that?? I'm only looking to replace the cat ears mesh, not completely re-animate stuff. :/
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Spirz



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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Tue Jun 14, 2016 4:52 am

Skulleh wrote:
Could someone release a version that already has all the dances and all that??

I think easier if you add the dances to the skelton (copy the code from the original FH skeleton)
And if you want to edit them, just reimport the model from xml
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Skulleh

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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Tue Jun 14, 2016 5:30 am

importing the skeleton messes it up for some reason, which is why I'm even bothering to ask about the blend files here
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PostSubject: Re: Canine and Feline .blend Models from that other animal OGRE game   Tue Nov 08, 2016 3:35 pm

Can you resize it like you can in FH? (Ex: make it skinny, make the muzzle small and ears big, etc)
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