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 Body Selector Walkthrough

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Hyper
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PostSubject: Body Selector Walkthrough   Tue May 05, 2015 3:02 am

First topic message reminder :

I've seen a lot of people trying to implement this into 6.0 and not having any idea how, so here's a runthrough of what needs to be changed/added and where.

Credit to Hamilton for the original source and thanks for giving me permission to make this

Gonna do this by file. I have tested it from a fresh source, but I did a lot of editing along the way, so let me know if something breaks.

use CTRL:F to find the original codes then replace them with what is provided

MagixCharScreenManager.h
Spoiler:
 
MagixCharScreenManager.cpp
Spoiler:
 

MagixExternalDefinitions.h
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MagixExternalDefinitions.cpp
Spoiler:
 

MagixConst.h
Spoiler:
 

MagixUnit.cpp
Spoiler:
 

MagixUnit.h
Spoiler:
 

GameConfig.h
Spoiler:
 

conga rats you've got a rad new body selector
Spoiler:
 

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Lylac



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PostSubject: Re: Body Selector Walkthrough   Wed Nov 16, 2016 4:55 am

This is awesome thank you so much Very Happy
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kewlkiera
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PostSubject: Re: Body Selector Walkthrough   Sun Jun 04, 2017 3:36 am

Hey,
I tried doing this and followed through on the instructions, but one of my builds keep failing.
It says:
"1> MagixExternalDefinitions.cpp
1>src\client\src\MagixExternalDefinitions.cpp(27): error C2065: 'bodyMesh' : undeclared identifier
1>src\client\src\MagixExternalDefinitions.cpp(27): error C2228: left of '.push_back' must have class/struct/union"

and then

"1>src\client\src\MagixCharScreenManager.cpp(274): error C2039: 'bodyMesh' : is not a member of 'MagixExternalDefinitions'
1> c:\users\User\desktop\kito-6.0\src\client\include\MagixExternalDefinitions.h(167) : see declaration of 'MagixExternalDefinitions' "

But when I check MagixExternalDefinitions.h?
https://i.gyazo.com/8e4acf2a4f3ed737fc356b54e5d82910.png
https://i.gyazo.com/da3f0b9b42f661061b52fd62cae706c3.png

Any help on this?
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Hyper
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PostSubject: Re: Body Selector Walkthrough   Sun Jun 04, 2017 3:55 am

@kewlkiera you didn't define bodyMesh in external defs - the chunk of code I listed has two new variables you need to add, maxBodies and bodyMesh

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PostSubject: Re: Body Selector Walkthrough   Sun Jun 04, 2017 4:01 am

Hyper wrote:
@kewlkiera you didn't define bodyMesh in external defs - the chunk of code I listed has two new variables you need to add, maxBodies and bodyMesh

Oh! Silly me, I forgot that ONE "vector<String>::type bodyMesh;" line. ;;
Thanks for the quick response. It's all successful now!
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PostSubject: Re: Body Selector Walkthrough   Sun Jun 04, 2017 4:21 am

glad to help!

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